The Anatomy of Fun: FeedBack
/Yesterday was the Anatomy of Fun session at Develop. We've had a couple of good articles written about the session from LazyGamer:
At the Develop Conference, researchers have stated that they’ve been able to measure that magical element that’s missing from some games, fun.
And Beefjack:
In a panel today at the Develop Conference, some really clever sciency research types have been talking about how they can measure the notion of “fun” in a game – and the interesting trends they’ve discovered by doing so.
It also got a good reaction on twitter; here is a flavor of that discussion: