Free Update Patch Notes

The below patch notes cover all the changes that have gone into the FREE DLC update. This covers PC, Xbox, PlayStation, and Switch.

    • HORDE MODE: We’ve added a free Horde Mode for all players. How long can you survive the heretic onslaught?

    • NAVIGATION GUIDE: Even the Emperor’s Chosen sometimes get lost. We’ve added a new Navigation Guide that, when activated, points the way to next objective

    • NEW ACHIEVEMENTS/TROPHIES: Horde Mode comes with three new Achievements/Trophies to unlock

    • BUG FIXES AND IMPROVEMENTS: We’ve fixed numerous issues and made quality of life improvements - see full notes below

    • Added a new Navigation Guide. This shows your next objective and a recommended route to reach it. The guide appears for a few seconds by default, but can be toggled to always display by enabling Options > Gameplay > Toggle Navigation Guide. By default the Navigation Guide is bound to N on PC, Back on Xbox, the Touchpad on PlayStation, and to - on Nintendo Switch. ****

    • Added a new Option in Accessibility for “Chainsword Cutting Mode”. This can now be set to the following:

      • Repeated Tap: repeatedly press the input to maintain cutting mode (default setting)

      • Hold Input: hold down the input to maintain cutting mode

      • No Input (Automatic): no input is needed to maintain cutting mode (after initiating the chainsword lunge)

    • To celebrate our new Forges of Corruption DLC, we’ve added a new main menu background. This is available to all players, whether you own the DLC or not, and can be set in the Options menu (Accessibility > Main Menu Background)

    • Added two new control schemes: Alternate Controller Layouts 6 and 7

    • Made improvements to various screens and UI in the game

    • Added a confirmation requirement when setting the Screen Mode in Options

    • Improved Aura of Doom visual effects so they don’t obscure the screen as much

    • Made numerous improvements to Switch performance

  • General

    • Numerous text corrections and improvements in multiple languages

    • Performance and stability improvements and crash fixes across multiple levels

    • Fixed the Charge ability not working when stood on specific types of scenery

    Chapter 1

    • Sector Imperialis: Fixed an issue where an enemy spawned in a wall, which made it difficult to get 100% enemy kills on this level

    • Sector Imperialis: Fixed an issue where the player can end the final encounter without killing both Chaos Terminators

    • Forbidden Knowledge: Fixed an issue where the player can get stuck in a wall during the boss encounter

    Chapter 2

    • Canyon Magrails: Fixed an issue where a Screamer of Tzeentch would not pursue the player

    • Sanctum Manufactorum: Fixed an issue where Ambulls could not enter part of the opening cave area

    • Sanctum Manufactorum: Fixed various issues with the lift area leading to the final boss encounter, where the player could get stuck

    • Heresy Lurks: Fixed an issue where a Plasmagun Cultist was not aware of the player

    • Heresy Lurks: Fixed two issues with jump pads triggering when the player has not stepped on them

    • Heresy Lurks: Fixed two issues where the player can get stuck in a wall during the boss encounter

    • Heresy Lurks: Fixed an issue where the crusher sound could persist after loading a different save

    Chapter 3

    • Promethium Supply: Fixed an issue with an invisible wall preventing player movement

    • Promethium Supply: Fixed an issue where inaccurate Servo Skull dialogue would be displayed when the Invulnerability accessibility option was enabled

    • Promethium Supply: Fixed incorrect collision on various pipes

    • Know No Fear: Fixed an issue where the blue beam connecting Tumulus Samael and other bosses could disappear

    Enemies

    • Decreased time it takes for Chaos Space Marine grenades to explode after being thrown

    • The Great Unclean One’s bell attack no longer adds an incorrect highlight to nearby enemies

    • The Great Unclean One will no longer spawn up to 1000 nurglings if left for long periods of time. This was arguably too many nurglings

    • The correct death quote will now display when the player is killed by the Sorcerer in all circumstances

    • Added a new death quote for when Chosen Champions kill the player, as the latter happens quite a lot (sorry)

Patch Notes 04.07.24

A hotfix to address a few issues that have arisen since launch. This patch is going out onto PC, Xbox, and PlayStation and will follow onto Switch soon.

    • Fixed a crash that could occur when picking up a Munitions Boon

    • Reduced the time that the Weapon Select HUD is shown on screen; this should improve visibility during combat when using a gamepad

    • Fixed an issue where the flashing light on shootable skulls became hard to see when bloom is disabled

    • Fixed an issue where it was possible to fire an empty Multi-Melta when switching from a weapon during firing (sorry - we know some of you liked this bug!)

    • Fixed an issue where players wouldn’t start a new level with the correct number of grenades if “Give All Weapons” is enabled

    • Dread Ascent: fixed an issue where players could fall through the large elevators in the final arena

    • Dread Ascent: fixed an issue where the Helbrute could teleport to an unreachable area in the final purge which would make it impossible to complete